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3D Modeling

I took an introduction to 3D class my senior year, and despite being new I would love to pursue learning more. For our final, we needed to make a building with modular components, a billboard, tree,  alpha cards, and import everything into Unreal. There we learned about camerawork, foilage, and the node system. All textures were photobashed and painted in Photoshop.
 
fanfbuilding.png
deadtree.png
DryWeedsalpha.png
dark-tree_v03.png
lower.png
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